Minecraft

The [#MinecraftWiki](https://wikis.world/tags/MinecraftWiki) is now available in two more languages: Italian and Dutch! [https://it.minecraft.wiki](https://it.minecraft.wiki) [https://nl.minecraft.wiki](https://nl.minecraft.wiki) This brings the number of languages available on the wiki to 14: German, English, Spanish, French, Italian, Japanese, Korean, Literary Chinese, Dutch, Portuguese, Russian, Thai, Ukrainian, and Chinese. If you speak any of these languages, check out their wikis, and consider helping out! Read more in our news post: [https://minecraft.wiki/w/Minecraft\_Wiki:News/Italian\_and\_Dutch\_wikis\_have\_migrated](https://minecraft.wiki/w/Minecraft_Wiki:News/Italian_and_Dutch_wikis_have_migrated) [\#Minecraft](https://wikis.world/tags/Minecraft) [@minecraft](https://lemmy.world/c/minecraft)

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this is probably a bug due to my world being created in 1.16, but this terrain being generated in 1.21. i used an ocean explorer map to find the monument, and that map was also created in 1.16. ![A Minecraft screenshot of a player holding an ocean explorer map. It is barely explored, however we can see that there is a big blue square surrounding the monument, and that the outline of the unexplored terrain does not match the outline of the explored terrain.](https://lemm.ee/api/v3/image_proxy?url=https%3A%2F%2Flemmy.blahaj.zone%2Fpictrs%2Fimage%2F49af1d87-ed94-470f-829d-a7f1967416af.webp) even the map doesn't line up! i'm guessing it follows what the terrain would've looked like in 1.16?

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www.spiegel.de

The article is in German, but here's a section machine-translated into English > We look at what players want and what we've changed recently. If we added new types of caves and forests to the game last year, it will be about other things for now, **such as the combat system**. In this way, we want to ensure that there is something for everyone in "Minecraft". We also try to add things that solve a problem in the game.

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Apparently they did this to the IOS version a few weeks ago and here we are, doing it on android too. "Play with friends".

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minecraft
Minecraft sag 1w ago 96%
Room Tour Soon
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The first snapshot with features for the "Winter Drop" announced at [#Minecraft](https://wikis.world/tags/Minecraft) Live is out! [https://minecraft.wiki/w/Winter\_Drop](https://minecraft.wiki/w/Winter_Drop) 🌳 The pale garden is an eerie place with lots of trees and foliage that seem to have lost all color. [https://minecraft.wiki/w/Pale\_Garden](https://minecraft.wiki/w/Pale_Garden) 👁️ Some of these trees have a secret: They can summon a living tree that can get quite dangerous! But only if you're not looking at it. [https://minecraft.wiki/w/Creaking](https://minecraft.wiki/w/Creaking) The full changelog on the [#MinecraftWiki](https://wikis.world/tags/MinecraftWiki): [https://minecraft.wiki/w/Java\_Edition\_24w40a](https://minecraft.wiki/w/Java_Edition_24w40a) [\#MinecraftSnapshots](https://wikis.world/tags/MinecraftSnapshots) [@minecraft](https://lemmy.world/c/minecraft)

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I'm trying to convert a Java texture pack (it's a zip file) to a Bedrock pack. I've already tried madis0 on github, convertmcpack.net, and mconverter.eu.

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I want to introduce some of my friends to Minecraft. They have never heard of it before and I am having trouble explaining them from the beginning since the scope of the game is very vast. I want to give them a preview of the game before they start playing themselves, so I would prefer a video explaining the same. I tried to search for it on YouTube but I could personally find no video that could explain the premise and potential of the game from scratch. I tried to explain them via playing the game on my device too but that was of no meaningful help either since I have no personal worlds or builds to show. Could someone please help me recommend some useful resource for this matter? I am sure they will come to love it once they get to properly understand it.

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I'm new to Minecraft and did a lot of googling but everyone has a different answer for silk touch. Does anyone have a definite way to get it with an enchantment table? Some say you need to be level 17 and have 9 bookshelves before it will show up (random). Others say you need to be between level 20 and 30. One says 30. Another says you can just keep trying over and over using a grindstone to remove the wrong enchantment before trying again.

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I got inspiration from some pictures online, and built this on my survival server. It still needs a bit of decoration all around it tho, maybe trees ? do you guys have ideas ?

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Hey folks, I'm a datapack/mod creator and I thought you people would be interested in a project I created, given how techy Lemmy is. I "revamped" the Minecraft Shipwreck structure to have randomized sections. The issue with the Shipwreck structure is their diversity, or rather, lack thereof. Each of the 8 possible woodtype combinations "only" have 20 different variants. Definitely nothing to sneeze at, but after playing for a few years, they get a little samey. There are 8 right-side up variants, 6 that are upside-down, and 6 on their side (tangent, but did you know vanilla sideways shipwrecks can exclusively be laying on their left side!? Try seeing them the same ever again I dare you). Half of these variants are also just slightly more degraded versions of the other half, which brings us to a total of 10 unique exploration experiences. Here are the vanilla shipwreck variants: ![vanilla variants](https://lemm.ee/api/v3/image_proxy?url=https%3A%2F%2Flemmy.world%2Fpictrs%2Fimage%2Fefa19820-336f-4e13-88b5-525afe4c88d7.png) There are a couple ways of solving this "issue." You could add new shipwreck models, new variations of the existing wreck, or what I opted for: cut them into smaller pieces, shake the box, and glue them back together. Note that I did also make new variations of the vanilla pieces, and maybe one day I'll also make new ship models to apply the same technique to! ![chopwreck](https://lemm.ee/api/v3/image_proxy?url=https%3A%2F%2Flemmy.world%2Fpictrs%2Fimage%2F62518ed1-2410-4fbe-8a1d-d42d31f80a34.png) When splitting each variant into 3 different sections, the first and obvious place to chop was at the masts on both the middle and back end, *however* this would place two chests in the back end and none in the midsection, which would limit the amount of chest variability. I decided to put a split at the middle mast, but 2 blocks behind the back mast. Unavoidably, this location for makes some.. interesting pieces. ![tiny segment](https://lemm.ee/api/v3/image_proxy?url=https%3A%2F%2Flemmy.world%2Fpictrs%2Fimage%2Fc0e7317f-58d2-43ca-abbe-4ccddbe94ae5.png) This is my first big divergence from vanilla: the chest locations. If we were to make the sections split in the same place in every rotation, we'd still end up with 2 chests in the backend in ships on their sides, because the chest location is different for that rotation. I decided, if the vanilla chest locations weren't possible anyway, might as well use that as an excuse to change that gameplay entirely! In most of these modified wrecks the chest location is the same as possible to vanilla, but that's not the case in *not so intact wrecks.* This may or may not be a sneaky nerf. But beyond just chest locations, I also added around double the options for the jigsaws to choose from. Each custom section was designed to have unique entrance holes and/or interesting degradation. In the image below, the pieces with black backgrounds are "vanilla" segments, which are pieces directly chopped off vanilla wrecks. ![segments](https://lemm.ee/api/v3/image_proxy?url=https%3A%2F%2Flemmy.world%2Fpictrs%2Fimage%2Fbdd10218-decf-424e-9b69-723ed1d4dfea.png) Obviously, not all pieces can go with well with each other, for example, that segment that's only 4 blocks total. It'd look terrible if it was attached to a barely damaged piece. So the template_pool that each part is selected from had to be split into 5, accounting for each degradation stage. In the above image, the outline visualizes which degradation stage the piece is in. Parts can select from both the degradation stage above them and the degradation stage under them, making for realistic degradation that isn't always consistent throughout the whole wreck. A ship that starts in perfect condition can end up looking pretty tarnished! ![degraded ship](https://lemm.ee/api/v3/image_proxy?url=https%3A%2F%2Flemmy.world%2Fpictrs%2Fimage%2F787e788c-07fe-4f8d-9e1f-9db7aac8e590.png) All of this together makes for a unique diving experience! All vanilla shipwrecks are still possible to generate, but are far rarer now that there are so many other options to choose from. This, admittedly, is a subtle and easy to miss difference, but sometimes a collection of subtle differences is all you need to feel like you're playing a new game. ![gif](https://lemm.ee/api/v3/image_proxy?url=https%3A%2F%2Flemmy.world%2Fpictrs%2Fimage%2Fea016743-5b0a-4ef2-8b94-7815c8c14825.gif) These also come in every vanilla shipwreck woodtype combo, and every vanilla shipwreck rotation (now with laying on the right side, revolutionary). ![gif 2](https://lemm.ee/api/v3/image_proxy?url=https%3A%2F%2Flemmy.world%2Fpictrs%2Fimage%2F2c2d382e-5e6a-4cb1-b2d3-c4c33dce0f17.gif) I think it's allowed, so here's the [Modrinth](https://modrinth.com/datapack/revamped-shipwrecks) page. It's on [CurseForge](https://www.curseforge.com/minecraft/mc-mods/revamped-shipwrecks-mod) as well, but I had to make two pages for mod & [datapack](https://www.curseforge.com/minecraft/data-packs/revamped-shipwrecks-datapack), they're both on the same Modrinth versions list.

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[\#Minecraft](https://wikis.world/tags/Minecraft) Live 2024 will happen on September 28 at 17:00 UTC! This first edition of the broadcast without a community vote will happen in just nine days. [https://minecraft.wiki/w/Minecraft\_Live\_2024](https://minecraft.wiki/w/Minecraft_Live_2024) We have a countdown to the event on our [#MinecraftWiki](https://wikis.world/tags/MinecraftWiki) homepage that tells you exactly when it happens in your local timezone. [https://minecraft.wiki/](https://minecraft.wiki/) Also check out the announcement cinematic on Mojang's YouTube channel: [https://www.youtube.com/watch?v=B9KsrfuatT0](https://www.youtube.com/watch?v=B9KsrfuatT0) [@minecraft](https://lemmy.world/c/minecraft)

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::: spoiler What is inside ? This Hot Air Ballon has a mob farm inside it! ::: Got inspired from some screenshot online and I made my own!

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I upgraded the redstone trap I built so that now I can catch zombie mobs in more than one space. Used up all the chicken eggs and made some baby chicks in the process and growing wheat to use for livestock and found a sheep close by. Used some metals and leather to make armor and used up my most of my iron tools as well. Expanded the cabin I built into a building with an extra floor above for potential use or if anyone wanted to occupy one of my many buildings.

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On this day 10 years ago, Microsoft acquired [#Minecraft](https://wikis.world/tags/Minecraft) developer Mojang for US$2.5 billion. [https://minecraft.wiki/w/Mojang\_Studios#History](https://minecraft.wiki/w/Mojang_Studios#History) In a blog post announcing the purchase, Owen Jones wrote: "Everything is going to be OK. \<3" [http://web.archive.org/web/20140915131835/https://mojang.com/2014/09/yes-were-being-bought-by-microsoft/](http://web.archive.org/web/20140915131835/https://mojang.com/2014/09/yes-were-being-bought-by-microsoft/) Ten years later, Mojang now has been part of Microsoft almost twice as long as it has been independent. It's interesting to look back at the original announcement video from Xbox as well: [https://youtu.be/lXNWchwDiG8](https://youtu.be/lXNWchwDiG8) [@minecraft](https://lemmy.world/c/minecraft)

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https://cdn.masto.host/wikisworld/media_attachments/files/113/120/973/892/940/114/original/80346851cfb5b131.mp4

Snapshot 24w37a has been released and it brings some neat tweaks and bug fixes! Ender pearls now load chunks, which makes cross-dimension travel much more reliable! (plus easier chunk loading with stasis chambers 👀) Also, one of the most (in)famous [#Minecraft](https://wikis.world/tags/Minecraft) bugs, MC-119369, has been fixed: Boats crashing and breaking into sticks and planks when falling certain heights. [https://bugs.mojang.com/browse/MC-119369](https://bugs.mojang.com/browse/MC-119369) Read all about this on the [#MinecraftWiki](https://wikis.world/tags/MinecraftWiki): [https://minecraft.wiki/w/Java\_Edition\_24w37a](https://minecraft.wiki/w/Java_Edition_24w37a) [\#MinecraftSnapshots](https://wikis.world/tags/MinecraftSnapshots) [@minecraft](https://lemmy.world/c/minecraft)

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Changes coming to how Minecraft is being developed: \- Mob votes are no more 🦀🦀🦀 \- One big update per year, smaller "game drops" throughout the year \- Minecraft Live will happen twice per year More on that and other changes can be found on official blog update [https://www.minecraft.net/en-us/article/the-future-of-minecrafts-development](https://www.minecraft.net/en-us/article/the-future-of-minecrafts-development) [\#Minecraft](https://wikis.world/tags/Minecraft) [#MinecraftLive](https://wikis.world/tags/MinecraftLive) [@minecraft](https://lemmy.world/c/minecraft)

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I've been spending time in ancient cities and I'm wondering what the lore is around them. Was sculk a parasite? Did villagers build them? Are ancient cities related to trail ruins? They're so intriguing to me, but I can't imagine how they got there

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